In 5.2 a new mob tapping mechanism is getting added. Previously a mob (boss or even regular) is placed on the first tap system. Whoever hits it first gets credit for the kill and gets the reward. Some of the quest mobs could be hit later and the kill would be recorded towards the quest but the player would have no chance for any gold or items.
Just about everyone has run into the problem where they were a little late seeing a rare mob, and someone had already tagged the rare. So a player could either walk away and pout, or be a good soul and help with the kill with no chance at credit or loot. With the new system it will encourage players to jump into the fray and help with the kill. Here's how it works:
If a quest/rare mob is tagged by one player then they are at their regular health. If another player enters the fight then the mob will have it's health jump by 50%. Another player adds another 50% and so forth. Simple math can give you that this can take a regular 750k mob into 2-3 million in health in no time. But the bonus is that all of the loot is separate (magically they spring extra pockets for each person, lets not ask the logic on this one).
So the obvious idea is to make sure that if you see someone kicking the trash out of a rare or high powered quest mob you should stop and join in. Especially for rares that drop some interesting trinkets and loot. Ignoring a chance to get a couple of hits in for a chance at loot won't pay the bills at the end of the day.
I wonder how this will affect world bosses. Instead of seeing alliance/horde staredowns over Galleon you will have a lot of cross faction violence to look forward too.
Now i wonder just how high someone will be able to get a mob. This should be interesting.
Good Luck and Good Hunting
Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice.
Patch 5.2: The Great Ghost Iron Ore Rush
5.2 Watch: Capping Justice Points
Language People. Language
Patch 5.2: Know They Economy
New Leatherworking Pattern.html
Patch 5.2: Jewelcrafters
Patch 5.2: Thanks Uncle Blizzard for the Valor
Something Stinks In The Air
Get a Grip On Your Pricing
Patch 5.2: Prepping for the rush
How Do You Effect The Market?
He's So Great He's A Fivefather
Patch 5.2: Farming For Rep.. With A Farm?
There’s a lot of information to sort through when bidding, buying, or posting items on the auction house. In fact it’s too much for any one ...
Engineers have always been on the short end of the stick when it comes to gold making. During the burning crusade and wrath expansions...
This post was submitted by Alisha as her application to write here at JMTC. If you enjoyed Alisha's post then please give her a thumbs u...
Hey Markco, Just wanted to tell you another gold tip. With patch 3.1 the JC pattern Citrine Ring Of Rapid Healing no longer requires 2 elem...
Of all my posts at Just My Two Copper , I think that this farming spot is going to excite my hunter readers the most. In this article I am ...
Every profession can make a profit. This should have been written into your mantra from day one of your adventures in Azeroth. We have t...
PCT means percentage or percentage market value for an item. After you have scanned with auctioneer enough you will have an accurate PCT for...
I had a whole list of posts for this week but the amount of email I've received regarding farming spots, crafting ideas, and the like ha...
These are 400 tips from posts found on this site. I literally searched through all 1300+ articles and picked 400 that I felt you should...
Written by Scantron of the JMTC Forums Why use Excel? Your gold making venture is a business, whether it is a small Mom and Pop operati...